/*
 * Copyright (c) 2024 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef SCENE_INTERFACE_COMPONENT_UTIL_H
#define SCENE_INTERFACE_COMPONENT_UTIL_H

#include <scene/interface/intf_node.h>

#include <meta/interface/intf_attach.h>

SCENE_BEGIN_NAMESPACE()

template<typename Interface>
typename Interface::Ptr GetComponent(const INode::Ptr& node)
{
    auto obj = interface_cast<META_NS::IAttach>(node);
    if (obj) {
        auto att = obj->GetAttachments<Interface>();
        if (!att.empty()) {
            return att.front();
        }
    }
    return nullptr;
}

SCENE_END_NAMESPACE()

#endif